

There’s a few seconds of delay when resuming, to re-establish an internet connection, but that’s it.Īgain, though, there’s room for improvement.

None of these games suffered any input lag issues or dropped connections in the time I spent streaming them, and Xbox Cloud Gaming plays fairly nicely with SteamOS’ quick suspend and resume feature. These include big hitters like Microsoft Flight Simulator, which just about manages 30fps here, and Halo Infinite, which aims for 60fps and largely stays there. The big advantage to streaming is that it essentially unlocks games that have been classed as “Unsupported” by Valve’s compatibility review programme: games that you simply wouldn’t be able to play in full, without swapping the entire OS to Windows 10.

The newly-launched Tunic runs at a slick 60fps, and while Forza Horizon 5 is limited to 30fps, it actually looks decent with a dab of motion blur. Games aren’t quite as sharp as they’d be when running natively but I never had any problems reading small text. And in fairness, when it works, Xbox Cloud Gaming on the Steam Deck works well. Happily, Microsoft’s senior program manager Ben Mathwig has already tweeted that the installation process will get much simpler in time.
